Realms of Eldermyr / field guide
Field guideGathering
What grows where

Gathering and the hearth

What grows where in the realm, and what you can make out of it.

Walk into a region and you can gather what grows there. Nothing else in the realm grows it. Herbs, berries and mushrooms are the exception: they scatter the whole realm with the seasons, and fish come off a line at the water.

Where things grow

9 materials, one per region

Every row is one material: the region it grows in, what it looks like on the ground, and what the hearth will make out of it.

MaterialWhereWhat it isUsed in
EmberglassEmberglassThe CinderlandsBeads of glass cooled out of the ash. Still warm.Emberglass Oil, Potion of Attack
FrostpetalFrostpetalThe Frozen NorthIce flowers. They keep their shape until you crush them.Frostpetal Oil, Potion of Mana
SaltcrustSaltcrustThe SunscourBitter salt baked hard on the sand. It sparks when it burns.Saltcrust Oil, Potion of Mana
SunleafSunleafThe ValeA broad gold leaf that only opens in the safe lowlands.Healing Elixirs, Potion of Health
WarrootWarrootThe FrontierA red root that grows thickest where the fighting is worst.Potion of Attack
GravebloomGravebloomThe GravemarchesA pale flower that takes root over old battlefields.Potion of Health
ThornbarkThornbarkThe Outlaw ReachStrips of tough bark off the thickets. It is what makes an oil stick to a blade.Emberglass Oil, Frostpetal Oil, Mirecap Oil, Saltcrust Oil, Potion of Attack
MirecapMirecapThe Deep WildsA fat swamp fungus. It weeps a green sap.Mirecap Oil, Potion of Mana
TidepearlTidepearlThe shoresSmall pearls the tide leaves along the shoreline.Potion of Health
HerbHerbEverywhere in the realmHearty Stew, Forager's Roast, Traveler's Feast, Healing Elixirs
BerriesBerriesEverywhere in the realmBerry Tart, Traveler's Feast
MushroomMushroomEverywhere in the realmForager's Roast, Traveler's Feast
FishFishEverywhere in the realmHearty Stew, Traveler's Feast
The hearth

Oils and potions

Every town has a hearth. Walk up to it and press [E]. An oil coats the weapon in your hands and wears off. A potion goes into your pack, and you drink it when you choose. An oil needs a weapon equipped before it will take.

RecipeNeedsWhat you getLasts
Emberglass OilEmberglassEmberglass 2
ThornbarkThornbark 1
Your weapon strikes with Fire180 seconds
Frostpetal OilFrostpetalFrostpetal 2
ThornbarkThornbark 1
Your weapon strikes with Frost180 seconds
Mirecap OilMirecapMirecap 2
ThornbarkThornbark 1
Your weapon strikes with Poison180 seconds
Saltcrust OilSaltcrustSaltcrust 2
ThornbarkThornbark 1
Your weapon strikes with Shock180 seconds
Healing ElixirsSunleafSunleaf 2
HerbHerb 1
3 healing Elixirs. Each one heals 30.Keeps
Potion of HealthSunleafSunleaf 3
GravebloomGravebloom 3
TidepearlTidepearl 2
Potion of Health. 5 Health, foreverKeeps
Potion of AttackWarrootWarroot 3
EmberglassEmberglass 3
ThornbarkThornbark 2
Potion of Attack. 1 Attack, foreverKeeps
Potion of ManaFrostpetalFrostpetal 3
MirecapMirecap 3
SaltcrustSaltcrust 2
Potion of Mana. 5 Mana, foreverKeeps
The hearth

Meals

The same fire, the same pantry. A meal gives you a buff for a while.

RecipeNeedsWhat you getLasts
Hearty StewFishFish 1
HerbHerb 1
Hearty, steady health regen135 seconds
Berry TartBerriesBerries 2Energized, faster mana135 seconds
Forager's RoastMushroomMushroom 1
HerbHerb 1
Swift, fleeter of foot135 seconds
Traveler's FeastFishFish 1
BerriesBerries 1
MushroomMushroom 1
HerbHerb 1
Well Fed, +attack, +defense & regen180 seconds

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